Solo Leveling in Anemos

Since the introduction of the Echo to Eureka in patch 5.1, it became possible to much more easily level solo in Eureka than previously. Of course, Eureka itself is community-minded content, but feel free to use this information if you ever need to level solo.

For general information about Anemos, please check the Anemos page.

The information and experience on this page was collected by Ese'al Arelius from Zodiark.

General Guidelines

 * Always keep up your food buff, Potion of Harmony, and Elemental buff. Use Eurekan potions on cooldown for healing.
 * Levels 1 - 10: focus enemies 2 levels higher than yourself; try not to finish your challenge logs unless it is the end of the week and you expect a reset soon
 * Levels 10 - 15: try to focus enemies 2 levels above you, but if there are issues maintaining the chain then go 1 level above you. Some challenge logs can start to be finished here.
 * Levels 15 - 18: start doing fates more frequently, and focus enemies 1 level above you (as they hit much harder at this point)
 * Levels 18 - 20: focus on fates, try to catch the Pazuzu window once you're level 19. Finish any logs you need.

Starting Out
The first step is to buy Potions of Harmony, and the cheapest level 60 food that has vitality and stats required for your class. Once starting in the base, there are a few short quests needed to unlock the Eurekan Provisioner NPC, and you can then buy Eurekan Potions from them. Stock up with a lot of these. At levels 1, 3, 7, 13 and 17 there will be quests available - these should be done immediately upon unlocking them, as each quest will unlock a magicite for you to use on the Magia Melder. Having the extra magicite will make your grinding experience much easier. The first few levels is easy, but since you don't have any elemental boost at the beginning you should start out with the level 1 enemies around the base. Focus on enemies 1 level above yours, so swap mobs each time you level up. Don't forget to do quests when you unlock them, and when you do go to the Magia Melder immediately to equip newly acquired magicite to your wheel. Each magicite will make you significantly stronger. Don't forget to swap elements when targeting a new mob. This can be done by right clicking the target info bar and selecting "Set magia board to offensive", using the command "/magiaattack", or by manually turning the magia wheel. You only have 5 spins that slowly regenerate, so try to not change elements too often. You can reset to 5 spins by interacting with the Magia Melder in the base.

Before starting any grinding, it is highly suggested to find an Anemos Elemental. There are three fairies on the map at any one time, which appear at random locations. They will boost your damage, give you HP regen, and boosts elemental experience gain. Each fairy buff lasts for one hour.

Once two magicite are equipped, it is possible to target enemies 2 levels above you. With a tank class, it is possible to go higher, but the DPS loss means that chain bonuses are lost resulting in a net loss of experience gain.

Grinding
Find enemies 1-2 levels above you and kill them until you level up, then move along to the next level up of enemies. Try to always reach chain level 30 before stopping, as that will give you maximum experience gain.

While grinding, always keep an eye on your food, Potion of Harmony, and fairy buff. These are very important to keep refreshed, as they will add significantly to the experience you get will killing enemies.

From around level 15, it becomes harder to fight enemies 2 levels higher. At this point, it is better to focus on enemies 1 level higher. The experience lost to the level difference is a lot less than the experience lost if you die and no one resurrects you.

Challenge Log
As you kill mobs of a certain type, you will be filling out your Challenge Log. It is advisable to keep the log incomplete for as long as possible. The experience gained from completing each log will scale significantly the higher level you are, and so it is worth more at higher levels. However, if you start leveling on a Sunday or Monday, for example, it makes sense to do the log as soon as possible before the weekly reset on Tuesday so that the experience isn't lost.

Fates
Fates also give good experience if they are around your level, and also give crystals which are needed for your weapon and quest progression (99 crystals are required for the level 17 quest). However, if the fates are to high or to low level, the experience gain from them will be extremely low - finishing the level 1 fate while you're level 10 gives less experience than killing a single level 12 monster.

From level 10, if there is a suitable fate (level 10-12) then you can join that for experience. If there is a train available, then you can involve yourself with that from levels 16-19 (primarily for crystals for both a full weapon and the level 17 quest). The optimum way to do this while solo leveling is to spend most of your time solo grinding enemies, and then joining a group when a fate spawns.

If there is no train you can include yourself into, proceed with leveling yourself up to level 18-20 and then spawn lower level fates by yourself. They scale down to the number of people in the instance, and so they are quite easy to do and it won't take long to collect the requisite crystals.

Pazuzu Feathers
For the last step of you weapon, you will need 3 Pazuzu feathers which are dropped from the level 20 Pazuzu fate. You will only get a feather from the fate if you are level 19 or higher. If there is a train you can join, it is likely you will end up spawning Pazuzu together. If not, then it is much easier to grind some lower level fates to collect more crystals, as the feathers can be bought at the base for 300 Protean Crystals each.